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preclude    音标拼音: [prɪkl'ud] [prikl'ud]
vt. 预先排除,预防,阻止,妨碍

预先排除,预防,阻止,妨碍

preclude
v 1: keep from happening or arising; make impossible; "My sense
of tact forbids an honest answer"; "Your role in the
projects precludes your involvement in the competitive
project" [synonym: {prevent}, {forestall}, {foreclose},
{preclude}, {forbid}]
2: make impossible, especially beforehand [synonym: {preclude},
{rule out}, {close out}]

Preclude \Pre*clude"\, v. t. [imp. & p. p. {Precluded}; p. pr. &
vb. n. {Precluding}.] [L. praecludere, praeclusum; prae
before claudere to shut. See {Close}, v.]
1. To put a barrier before; hence, to shut out; to hinder; to
stop; to impede.
[1913 Webster]

The valves preclude the blood from entering the
veins. --E. Darwin.
[1913 Webster]

2. To shut out by anticipative action; to prevent or hinder
by necessary consequence or implication; to deter action
of, access to, employment of, etc.; to render ineffectual;
to obviate by anticipation.
[1913 Webster]

This much will obviate and preclude the objections.
--Bentley.
[1913 Webster]


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  • How to Preclude Core Material | Lone Wolf Development Forums
    I want to remove Banded Armor, but i don't know how What "source" i need to enter? Precluding stuff from known sources is easy, just for the core material i dont' know the source (and i need to enter something)
  • conditional preclude | Lone Wolf Development Forums
    I added a Preclude to the 7th Doctor user file to exclude the 4th Doctor Trait and it works fine as long as both files are present but if the 4th Doctor file is missing, I get "Preclude - Reference to non-existent thing "ab4dArrog" Is there a way to do a conditional preclude that checks for a source? Thanks!
  • Preclude Help | Lone Wolf Development Forums
    I have put together a Preclude File which removes core gods, races and languages for my custom campaign setting It works fine on my core machine, but when I have added it to my secondary machine it errors telling me I have a "Reference to a non-existing source" Any ideas?
  • Preclude a whole class of things? | Lone Wolf Development Forums
    One of the things I'm going to need as my Broken Earth project goes forward is that at some point I'm going to have to Preclude essentially the whole equipment list, because even the items that are on the normal list have a different price scheme, and need to have availability codes assigned
  • Preclude VS. Replace | Lone Wolf Development Forums
    I'm wondering if we could get another tab called *Replace so that the object IDs on that tab are only replace if the Source is chosen for the character profile As it is, if you do a replace, it will always replace it, no matter the source chosen, and Preclude makes it so if you unchoose the
  • World is Square house rules | Lone Wolf Development Forums
    I've used a *Preclude rule to suppress the standard weapon focus when the World is Square rules are active The preclude rule, however, poses a problem in cases where an archetype grants weapon focus as a bonus feat For example, the Kapenia Dancer archetype of the Magus class gives you Weapon Focus (bladed scarf) at level 1
  • Precluding stuff | Lone Wolf Development Forums
    I'm working on some Homebrew stuff My question is when you want to preclude something, like there aren't going to be Halflings in this world I tried to do it, with only 2 fields to fill out you would think it is simple, but I seem to be misunderstanding what needs to be put in those fields
  • Savage Settings data files | Page 3 | Lone Wolf Development Forums
    Preclude - Reference to non-existent thing 'edgSFCyber' Preclude - Reference to non-existent thing 'racSFAquar' Preclude - Reference to non-existent thing 'racSFAurax' Preclude - Reference to non-existent thing 'racSFAvion' Preclude - Reference to non-existent thing 'racSFConst' Preclude - Reference to non-existent thing 'racSFDeade'
  • Coding advice | Lone Wolf Development Forums
    Preclude all current alt race traits and make new one for each subtype (this way to make a Drow a player would select elf then select Drow alt trait – using ethnicities for different regions of each race
  • Hiding Stuff - coding help | Lone Wolf Development Forums
    Ok so I know how to use preclude and hidden, but what I need to do is basically the same as they made for deities recently (which I still got to figure out how to use properly) I want to >Hide all Languages >Hide all Factions > Hide all races - can kind of use a go around for this > hide all





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