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  • Graphic settings guide? : r Genshin_Impact - Reddit
    Subsurface scattering specifically refers to objects in the game having more realistic opacity rather than being completely opaque for everything (for example when light hits an object that is not fully opaque irl, it's not fully reflected off of it nor is the part that is not immediatelly reflected totally absorbed, some of the light will
  • Graphics Settings Guide Patch 1. 1 : r Genshin_Impact - Reddit
    It looks like Subsurface Scattering was added in 1 2, and Environment Detail was added in 1 3 Subsurface Scattering and Environment Detail were added, they both defaulted to Medium Subsurface Scattering - I can't tell what this does, it's meant to diffuse light below the surface of things, but it has no change on character lighting or water
  • Subsurface Scattering Shaders for Skins : r skyrimmods - Reddit
    A little gift for the holidays After a bit of work, some headaches, and bothering u DavidJCobb way too much, I'm finally ready to release my hacked shader that simulates subsurface scattering on actors Here, a GIF More on the mod page I don't really have much to add I'm sure a lot of you are going to be very excited about this But be warned that this will conflict with any mods that rely
  • Subsurface Scattering : r SkyrimModsXbox - Reddit
    Subsurface scattering looks great in particular on skin textures But it can really provide a very subtle but more realistic and three dimensional feel in general
  • Please help with Subsurface Scattering (reposted for better title)
    Welcome to the Autodesk Maya Subreddit We share and discuss topics regarding the world's leading 3D-modeling software Click a flair to sort by topic and find a wealth of information regarding the content you're looking for
  • Best ENBs for skin (subsurface scattering)? : r skyrimmods - Reddit
    What ENBs are the best in using subsurface scattering in your opinion? Is it even possible to make skin closer to Oldrim's one or it's plastic forever? Archived post New comments cannot be posted and votes cannot be cast
  • How does subsurface scattering work? And why do I have the . . . - Reddit
    From what I understand, it is included in ENB (for both SSE and LE at the time of this post) What confuses me is when I have the option to install subsurface scattering textures Do I need to install them to get the effect? Or is it applied automatically without them? Should I always install subsurface scattering textures? What purpose do they serve if subsurface scattering is already
  • Does SubSurface Scattering occur on faces in the same places . . . - Reddit
    Does SubSurface Scattering occur in the same places mostly? Is there a generic map that exists online showing the places where SSS usually is? Is…
  • Guide: Enhancing Cyberpunk w Nvidia GeForce Filters. (HQ . . . - Reddit
    The only major changes I made were to set Subsurface Scattering and Screen Space Reflections to High What is different about my settings however, is that I have an experimental feature on GeForce Experience enabled for NVidia Game Filters
  • Graphics Settings that do and dont affect FPS performance on PC
    Subsurface Scattering Quality - High Mirror Quality - High Level of Detail - High [Ray Tracing] Not available on GTX [DLSS] Not available on GTX The following settings might have a heavy impact on performance and were tested at lowest vs highest, with the performance impact noted: Cascaded Shadows Resolution - Impact: Moderate Major





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