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  • amiga - Whats the most recent version of AmigaOS? - Retrocomputing . . .
    Simply as the heading states What is the most recent version of AmigaOS?
  • AmigaOS 3. 9 - where can I buy it? - Retrocomputing Stack Exchange
    You probably can't buy AmigaOS 3 9 any more For a time, various Amiga retailers had stock of the physical AmigaOS 3 9 CD-ROM - the only format it was available in - but it would seem to have sold out
  • How hard would it be to port Amiga OS4 to x86 or ARM?
    AmigaOS 4 only runs on PowerPC CPUs, but was largely based on AmigaOS 3 1 source code which only ran on 68k CPUs So the code base has already been ported from one architecture to another The difficulties in porting would probably come from endian issues and the almost complete lack of any Amiga-compatible hardware devices on any existing computers using x86 and ARM CPUs However regardless
  • Amiga OS 3. 1 vs 3. 5 vs 3. 9 system difference
    5 From what I've read over time, AmigaOS 3 5 and 3 9 do not make any changes to the underlying operating system other than they now requires at least a 68020 processor AmigaOS 3 5 and 3 9 still rely on the Amiga Kickstart 3 1 ROMs which is where most of the code lives that handles the bits you're asking about (memory management, etc)
  • amiga - Is there a seamless, Wine-like AmigaOS emulator for Linux . . .
    AmigaOS has stdin and stdout just like Linux has What I am after here is an Amiga emulator that maps the AmigaOS stdin and stdout to Linux stdin and stdout, not to the Amiga graphics chips
  • GCC to make Amiga executables, including Fortran support?
    Using the created m68k-amigaos-gcc m68k-amigaos-c++ m68k-amigaos-cpp worked great 👍 for simple programs tried so far I'm on the learning curve with make cmake from others' more complex code and amended CMakeLists txt CMakeCache txt to the appropriate paths for the alternative Amiga compilers but making steady progress
  • How does stack size affect functioning of AmigaOS and programs?
    For amiga, nobody checks that (AmigaOS is not using benefits of virtual memory) and the programs just ends up using non-allocated memory, corrupting other programs memory, OS, etc
  • Why was preemptive multitasking so slow in coming to consumer OSs?
    I'd summarise the Macintosh's problem in a slightly different way: having first offered a single-tasking 128kb machine with no memory protection, it is a given that programmers would cheat and directly manipulate OS data structures Once programmers are directly manipulating OS data structures, one cannot safely introduce preemptive multitasking because doing so would break atomicity You'd
  • Protected virtual memory support in classic AmigaOS
    The Classic AmigaOS had a very good reason for not implementing protected memory when newer 68k CPUs with embedded MMUs became commonplace The main reason was the pervasive use of shared memory message passing to communicate between tasks, including user tasks, system tasks, and device drivers The main reason that AmigaOS out-performed all other contemporary OS's running on similar





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