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advent    音标拼音: ['ædv,ɛnt]
n. 来到,来临,耶稣降临时

来到,来临,耶稣降临时

advent
n 1: arrival that has been awaited (especially of something
momentous); "the advent of the computer" [synonym: {advent},
{coming}]
2: the season including the four Sundays preceding Christmas
3: (Christian theology) the reappearance of Jesus as judge for
the Last Judgment [synonym: {Second Coming}, {Second Coming of
Christ}, {Second Advent}, {Advent}, {Parousia}]

Advent \Ad`vent\, n. [L. adventus, fr. advenire, adventum: cf.
F. avent. See {Advene}.]
1. (Eccl.) The period including the four Sundays before
Christmas.
[1913 Webster]

{Advent Sunday} (Eccl.), the first Sunday in the season of
Advent, being always the nearest Sunday to the feast of
St. Andrew (Now. 30). --Shipley.
[1913 Webster]

2. The first or the expected second coming of Christ.
[1913 Webster]

3. Coming; any important arrival; approach.
[1913 Webster]

Death's dreadful advent. --Young.
[1913 Webster]

Expecting still his advent home. --Tennyson.
[1913 Webster]

54 Moby Thesaurus words for "Advent":
Allhallowmas, Allhallows, Allhallowtide, Annunciation,
Annunciation Day, Ascension Day, Ash Wednesday, Candlemas,
Candlemas Day, Carnival, Christmas, Corpus Christi, Easter,
Easter Monday, Easter Saturday, Easter Sunday, Eastertide,
Ember days, Epiphany, Good Friday, Halloween, Hallowmas,
Holy Thursday, Holy Week, Lady Day, Lammas, Lammas Day, Lammastide,
Lent, Lententide, Mardi Gras, Martinmas, Maundy Thursday,
Michaelmas, Michaelmas Day, Michaelmastide, Palm Sunday,
Pancake Day, Passion Week, Pentecost, Quadragesima,
Quadragesima Sunday, Septuagesima, Shrove Tuesday, Trinity Sunday,
Twelfth-day, Twelfth-tide, Whit-Tuesday, White Sunday, Whitmonday,
Whitsun, Whitsunday, Whitsuntide, Whitweek


28 Moby Thesaurus words for "advent":
access, accession, accomplishment, achievement, advance, afflux,
affluxion, appearance, approach, approach of time, approaching,
appropinquation, approximation, appulse, arrival, attainment,
coming, coming near, coming toward, flowing toward, forthcoming,
imminence, nearing, nearness, oncoming, proximation, reaching,
time drawing on

/ad'vent/ The prototypical computer {adventure} game,
first implemented by Will Crowther for a {CDC} computer
(probably the {CDC 6600}?) as an attempt at computer-refereed
fantasy gaming.

ADVENT was ported to the {PDP-10}, and expanded to the
350-point {Classic} puzzle-oriented version, by Don Woods of
the {Stanford Artificial Intelligence Laboratory} (SAIL). The
game is now better known as Adventure, but the {TOPS-10}
{operating system} permitted only six-letter filenames. All
the versions since are based on the SAIL port.

David Long of the {University of Chicago} Graduate School of
Business Computing Facility (which had two of the four
{DEC20s} on campus in the late 1970s and early 1980s) was
responsible for expanding the cave in a number of ways, and
pushing the point count up to 500, then 501 points. Most of
his work was in the data files, but he made some changes to
the {parser} as well.

This game defined the terse, dryly humorous style now expected
in text adventure games, and popularised several tag lines
that have become fixtures of hacker-speak: "A huge green
fierce snake bars the way!" "I see no X here" (for some noun
X). "You are in a maze of twisty little passages, all alike."
"You are in a little maze of twisty passages, all different."
The "magic words" {xyzzy} and {plugh} also derive from this
game.

Crowther, by the way, participated in the exploration of the
Mammoth & Flint Ridge cave system; it actually *has* a
"Colossal Cave" and a "Bedquilt" as in the game, and the "Y2"
that also turns up is cavers' jargon for a map reference to a
secondary entrance.

See also {vadding}.

[Was the original written in Fortran?]

[{Jargon File}]

(1996-04-01)

ADVENT: /ad´vent/, n. The prototypical computer adventure game, first designed by Will
Crowther on the PDP-10 in the mid-1970s as an
attempt at computer-refereed fantasy gaming, and expanded into a
puzzle-oriented game by Don Woods at Stanford in 1976. (Woods had been one
of the authors of INTERCAL.) Now better known as
Adventure or Colossal Cave Adventure, but the
TOPS-10 operating system permitted only six-letter
filenames in uppercase. See also vadding,
Zork, and Infocom.This game defined the terse, dryly humorous style since expected in
text adventure games, and popularized several tag lines that have become
fixtures of hacker-speak: “A huge green fierce snake bars the
way!” “I see no X here” (for some noun X). “You
are in a maze of twisty little passages, all alike.” “You are
in a little maze of twisty passages, all different.” The
magic wordsxyzzy and
plugh also derive from this game.


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